
L2C: Learning to Collaborate
Effective collaboration dynamics are at the core of learning, knowledge exchange and innovation processes. Nevertheless, in today’s global environment, a large number of collaboration initiatives fail to deliver the value expected, as complexity is enhanced by the diversity and the distributed nature of the people, groups, and knowledge sources and by the knowledge integration processes involved. Effective collaboration competencies are hence emerging as a key condition for productive and sustainable value creation at the individual, team, organisational and inter-organisational level.
The project builds on interdisciplinary scientific/academic models and best/worst practices and experiences to identify the factors inhibiting effective collaboration (“Collaboration Traps & Challenges”), and the interventions required to reduce these risks (“Collaboration Management Competencies”).
After integration, this know-how will lead to the development of:
A set of widely deployable, advanced, interactive and experiential technology-enhanced solutions (“ACDT Simulation Games”) guaranteeing the effective understanding and internalisation of
related project: EIS Simulation, ChangeMasters
Coordinator:
Albert A. Angehrn
L2C
L2C: Learning to Collaborate
Project Timeframe:March 2006 - March 2008.
Coordinator: Albert A. Angehrn
Project Team: Alicia Cheak, Pradeep Kumar Mittal
web site: http://www.l2c.info/
Keywords:
serious games,
collaboration
www.l2c.info
L2C Wiki
L2C collaborative platform (restricted access).
L2C collaborative site (moodle powered)| Highlights |
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Highlights
L2C : the Eagle Racing Simulation is featured in an article:
Tackling business problems with online games
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Events
1-4 October, 2006 :
ECTEL 2006 (short paper accepted)
5-7 July, 2006 :
ICALT 2006
| Documents |
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Documents
| Simulations |
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Simulations
A certain number of simulations are designed as part of this project
the EDUSYNERGY Simulation
the World Team Simulation
the Pit Stop Simulation
Note: The Eagle Racing Simulation was used in the AtGentive project.
the Intermediary Agent Simulation
| Exploitation |
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Exploitation
| References |
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References

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