Artificial life
Sub topics:
related topics: agent technology
Note: The content of this page originates from http://www.insead.edu/CALT/Encyclopedia/ComputerSciences/AI/aLife.htm
| Events |
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Events
ECAL'2005
- VIIIth European Conference on Artificial Life
- Monday 5th to Friday 9th September 2005, University of Kent, Canterbury, Kent (UK)
Workshop 2001 - Agent-Based Simulation II
- Passau, Germany, April 2-4, 2001
- The workshop is intended to offer a forum for all interested in agent-based simulation to discuss methodologies, techniques and applications.
SAB2000
- From Animals to Animats
- The Sixth International Conference on the Simulation of Adaptive Behavior
- 11 - 15 September 2000, Paris, France
- The purpose of this conference is to bring together researchers in neurosciences, ethology, cybernetics, artificial intelligence, robotics, and related fields to improve our understanding of the behaviors and underlying mechanisms that allow animals and, potentially, robots to adapt and survive in uncertain environments, and to simulate those mechanisms in robots and autonomous synthetic systems.
ECAL'99
- 5th European Conference on Artificial Life
- Swiss Federal Institute of Technology in Lausanne (EPFL)
- September 13-17 1999
GECCO-99
- Genetic and Evolutionary Computation Conference
- Orlando, Florida, USA
- July 13 - 17, 1999
CFP:Evolutionary Computation in Medicine, Special Issue of AIM
- Submission of tentative title and brief abstract: December 15, 1998
- Eytan Ruppin, Department of Computer Science, School of Mathematics, Tel-Aviv University
SwarmFest '99
- The Third Annual Meeting of the Swarm Users Group
- Los Angeles, March 27 - 29, 1999
SAB 98
- FROM ANIMALS TO ANIMATS
- Fifth International Conference of The Society for Adaptive Behavior.
- 17 - 21 August 1998, Zurich, Switzerland
Artificial Life VI
- Sixth International Conference on Artificial Life
- "Life and Computation: the Boundaries are Changing",
- University of California, Los Angeles, June 26-29, 1998
- (the Proceedings)
- ECAL 95
Discussion forum
| Interesting resources |
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Interesting resources
Starting Points
Journals, Magazines
Artificial Life
- Relevant topics span the hierarchy of biological organization, including studies of the origin of life, self-assembly, growth and development, evolutionary and ecological dynamics, animal and robot behavior, social organization, and cultural evolution.
- IEEE Transactions on Evolutionary Computation
Evolutionary Computation
- The journal publishes both theoretical and practical developments of computational systems drawing their inspiration from nature, with particular emphasis on evolutionary models of computation such as genetic algorithms (GAs), evolutionary strategies (ESs), classifier systems (CSs), evolutionary programming (EP), and other evolutionary computation techniques.
- Journal of Bionomics
- BioSystems Journal of Biological and Information Processing Sciences
- Evolutionary Programming
- Journal of Memetics - Evolutionary Models of Information Transmission
- robots.net
- Automates Intelligents
Papers, and articles
"Epson Develops World's Smallest Flying Microrobot"
- TOKYO, Japan, November 17
"A bird in the hand, Miniature and micro air vehicles challenge convetional thinking"
"Artificial Life for Computer Graphics"
ALife Bibliography
- by Ezequiel A Di Paolo
- This is a list of on-line publications related to the field of Artificial Life. Over 400 publications are available through these pages and the number keeps growing.
Selection Theory Bibliography
- by Gary A. Cziko and Donald T. Campbell.
"What's It All About, Alife?"
- by Robert J. Crawford
- Technology Review, April 1996
- Visionaries bent on creating"artificial life" in computers hope to answer questions that have long plagued a variety of fields. But unless they establish some connection with the material world, the larger scientific community may continue to dismiss their work.
"Revolutionary Evolutionist"
- by Michael Schrage
- Wired, July 1995
- For Richard Dawkins, genes are selfish, the watchmaker is blind, and the mystery of life is no mystery - it's digital.
- ---
Creating Intelligent Creatures
- by Donna Coco, CGW, July 1997.
- Artificial-Life Simulators and their Applications by Howard Gutowitz.
- Bionomics
Books
Vie Artificielle "Où la biologie rencontre l'informatique" (Illustré avec Java)
- Artificial Life: Where Biology Meets Computer Science (Illustrated in Java)
- Jean-Philippe Rennard, 2002
- Ce livre vous invite à un fascinant voyage au coeur dans la discipline de la vie artificielle. Vous y rencontrerez les univers virtuels des automates cellulaires et la « matière programmable mais aussi des colonies de fourmis, un groupe de basilosaures ou des robots évolutifs et autres créatures purement algorithmiques.
"Co-ordination in Artificial Agent Societies"
- by Ossowski, S.,
- Lecture Notes in Artificial Intelligence, Volume 1535, Springer-Verlag, December 1998.
- Social Structures and Its Implications for Autonomous Problem-Solving Agents
"Multi-Agent Systems and Agent-Based Simulation"
- by Sichmann, J.S., Conte, R., Gilbert, N.,
- Lecture Notes in Computer Science, Volume 1534, Springer-Verlag, December 1998.
- First International Workshop, MABS '98, Paris, France, July 4-6, 1998, Proceedings
- Among the topics covered are multi-agent systems, social simulation, agent-based modelling, cognitive emergence, honey-bee colonies, artificial societies, economic aspects, cultural evolution, roles in agent systems, applications in various areas, etc.
"Adaptation in Natural and Artificial Systems : An Introductory Analysis With Applications to Biology, Control, and Artificial Intelligence"
- by John H. Holland, Reprint edition (June 1992)
"Turtles, Termites, and Traffic Jams : Explorations in Massively Parallel Microworlds"
- by Mitchel Resnick, Reprint edition (March 1997).
"Artificial Life V : Proceedings of the Fifth International Workshop on the Synthesis and Simulation of Living Systems"
- International Workshop on the Synthesis and Simulation of Living systems, July 1997
Christopher Alexander's The Nature of Order
| People and organizations |
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People and organizations
Association
Instituts, Labs
People
| Projects |
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| Other references |
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Other references
Demeter
- Learn how you can create software which is easy to maintain and evolve using Adaptive Programming (AP).
LEGO MINDSTORMS
- LEGO MINDSTORMS lets you to design and program real robots that do what you want them to. You can create everything from a light-sensitive intruder alarm to a robotic rover that can follow a trail, move around obstacles, and even duck into dark corners.
- see also the CAB (Construction kits made of Atoms & Bits) project
Sony entertainment robot
- read also Japanese snap up Sony's robot dog
- by (Bloomberg News), CNET News.com, June 1, 1999
- Sony sold all 3,000 of its new AIBO puppy-sized robot dogs in just 20 minutes when the mechanical pets began selling over the Internet in Japan.
- see also AIBO
"ROBOKONEKO" (Kitten Robot)
- The main aim of the CAM-Brain Project is to build/grow/evolve an artificial brain by 2003 with a billion artificial neurons. As an intermediate step, an artificial brain with 64,000 evolved neural network modules (each module has up to 1,152 neurons) evolved at electronic speeds inside special FPGA based hardware called a CBM (CAM-Brain Machine) is being developed. This brain will be used to control the behaviors of a kitten robot that is called Japanese "Robokoneko" (= robot child cat).
International Society of Information Fusion
- Addresses the field of Multi-Sensor, Multi-Source Information Fusion.
Universal Information Ecosystems (UIE) brokerage service
- UIE is a brokerage service has been set up to facilitate the forming of partnerships for the Call on the Universal Information Ecosystems proactive initiative.ization and automation. Neugents are able to detect sophisticated patterns in large datasets using advanced self-learning and pattern recognition technologies. These technologies grew out of efforts to understand how the human brain learns and organizes information. Neugents learn, they adapt and they get smarter the more you use them.
Webmind
- from IntelliGenesis
- Webmind is a Java-based software system that evolves its own "digital intuition," which it uses to pose and answer questions. It deals with textual and numerical information on an equal footing, freely making generalizations that span different types of data.
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