Social Motivation (Participation)
see also: motivation, social cognition, social psychology, social computing, collaboration
The Social Psychological Effects of Feedback on the Production of Internet Information Pools
- Coye Cheshire and Judd Antin (2008)
- Journal of Computer-Mediated Communication, Volume 13, Issue 3, Pages 705-727
Altruism, Selfishness, and Destructiveness on the Social Web
- Riedl, J., 5th International Conference on Adaptive Hypermedia and Adaptive Web-Based Systems
Exploring Consumer Motivations for Creating User-Generated Content
- Terry Daugherty, Matthew S. Eastin, Laura Bright
- Journal of Interactive Advertising Vol 8 No 2 Spring 2008
Social Comparisons to Motivate Contributions to an Online Community
- M. Harper, X. Li, Y. Chen, J. Konstan (2007); Persuasive Technology 2007.
Narda R. Quigley, Paul E. Tesluk, Edwin A. Locke, and Kathryn M. Bartol (2007)
- A Multilevel Investigation of the Motivational Mechanisms Underlying Knowledge Sharing and Performance;
- ORGANIZATION SCIENCE 2007 18: 71-88
It's not who you know, it's how you know them: Who exchanges what with whom?
- Plickert, G., Côté, R. R., & Wellman, B. (2007).
- Social Networks , 29 (3), 405-429.
Psychological Barriers: Lurker and Poster Motivation and Behavior in Online Communities
- Catherine Ridings, ...
- CAIS, Volume 18 Article 16, October, 2006
Motivating Participation by Displaying the Value of Contribution
- Al Mamunur Rashid, Kimberly Ling, Regina D Tassone, Paul Resnick, Robert Kraut, John Riedl (2006);
- Proceedings of ACM CHI 2006, Conference on Human Factors in Computing Systems 2006
Organizational virtual communities: Exploring motivations behind online panel participation
- Daugherty, T., Lee, W.-N., Gangadharbatla, H., Kim, K., and Outhavong, S. (2005);
- Journal of Computer-Mediated Communication, 10(4), article 9.
Social Exchange Theory: An Interdisciplinary Review
- Russell Cropanzano (2005)
- Journal of Management, Vol. 31, No. 6, 874-900 (2005)
Using Social Psychology to Motivate Contributions to Online Communities
- Gerard Beenen, Kimberly Ling, Xiaoqing Wang, Klarissa Chang, Dan Frankowski, Paul Resnick, Robert E. Kraut (2004)
- Proceedings of ACM CSCW 2004 Conference on Computer Supported Cooperative Work
The top 5 reasons for lurking: Improving community experiences for everyone
- Preece, J., Nonnecke, B., & Andrews, D. (2004)
- Special Issue of Computers in Human Behavior: An Interdisciplinary Perspective, 20 (2).
- Amichai-Hamburger, Y. (2009). Potential and promise of online volunteering. Computers in Human Behavior.
- Bandura Albert. (2001); Social Cognitive Theory: An Agentic Perspective; Annual Revue of Psychology 2001, 52:1-26
- Hall, H., 2001. Social exchange for knowledge exchange. Paper presented at Managing knowledge: conversations and critiques, University of Leicester Management Centre, 10-11 April 2001
- Karau S. J. and Williams K. D. (1993); Social loafing: A meta-analytic review and theoretical integration. Journal of Personality and Social Psychology, 65:681–706, 1993.
- Thibaut, J. W., and Kelley, H. H., 1959. The social psychology of groups; New York: Wiley.
|Domains (Web 2.0)
Domains (Web 2.0)
In OLC (Online Communities)
Motivations for social networking at work
- DiMicco?, J., Millen, D. R., Geyer, W., Dugan, C., Brownholtz, B., and Muller, M. 2008.
- In Proceedings of the 2008 ACM Conference on Computer Supported Cooperative Work (San Diego, CA, USA, November 08 - 12, 2008). CSCW '08.
Ayelet Noff (2008)
- Why people participate in online communities;
- the Next Web, May 24, 2008;
Vassileva J., Sun L. (2007)
- Using Community Visualization to Stimulate Participation in Online Communities.
- e-Service Journal, 6 (1), 3-40. (special Issue on Groupware).
Social Comparisons to Motivate Contributions to an Online Community
- Harper, F.; Li, X.; Chen, Y.; Konstan, J. (2007),
- Persuasive Technology, 26/04/2007, Palo Alto, CA, (2007)
Webster A.S., Vassileva J. (2006)
- Visualizing Personal Relations in Online Communities
- in Adaptive Hypermedia and Adaptive Web-Based Systems, Dublin, Ireland, June 21-23, 2006, Springer LNCS 4018, 223-233.
How Peer Photos Influence Member Participation in Online Communities
- Kapoor, Nishikant, Joseph Konstan, & Loren Terveen. (2005).
- Proceedings of ACM CHI 2005, April 2–7, 2005, Portland, Oregon, USA
In OSN (Online Social Networking)
- online social networking
Feed me: motivating newcomer contribution in social network sites
- Moira Burke; Cameron Marlow; Thomas Lento.
- CHI '09: Proceedings of the 27th international conference on Human factors in computing systems, ACM Press, Boston, MA, p.945–954 (2009)
National Poll: Young People See Social Networking as Attention Seeking
- Tuesday, August 25, 2009
- SDSU researcher says social networking sites enhance self-centered traits of young people
Krasnova H.;, Hildebrand, H.; Günther,O.; Kovrigin,A.;. Nowobilska, A. (2008):
- Why Participate in an Online Social Network: An Empirical Analysis
- Proc. 16th European Conf. on Information Systems (ECIS 2008), 2008
Cora Schaefer (2008);
- Motivations and usage patterns on social network sites;
- In: Proceedings of the 16th European Conference on Information Systems (ECIS), Galway, Ireland, 2008.
Joinson, Adam N. (2008)
- Looking at, looking up or keeping up with people? Motives and use of Facebook.
- SIGCHI 2008, 1027-1036.
Marcus Foth (2006)
- Facilitating Social Networking in Inner-City Neighborhoods;
- Computer, vol. 39, no. 9, pp. 44-50, Sept., 2006
In Dating Services
Siibak, A. (2007).
- Casanova` s of the Virtual World. How Boys Present Themselves on Dating Websites .
- In: Young People at the Crossroads: 5th International Conference on Youth Research in Karelia; Petrozavodsk, Republic of Karelia, Russian Federation; September 1-5, 2006. (Eds.) M. Muukkonen& K. Sotkasiira . Joensuu University: Joensuun yliopisto, 2007, 83 - 91.
- Epstein Robert (2007); The Truth About Online Dating; Scientific American Mind, February 2007
In Micro-Blogs (Twitter, ...)
Percentage of people that contribute in Wikipedia?
- At least 684 million visitors yearly by 2008. There are more than 75,000 active contributors. Source: Wikipedia.
Psychologist finds Wikipedians grumpy and closed-minded
- by Peter Aldhous, 03 January 2009, New Scientist
- Disagreeable and closed to new ideas - that's the picture that emerges of contributors to community-curated encyclopaedia Wikipedia from a survey of their psychological attributes.
- Amichai-Hamburger speculates that rather than contributing altruistically, Wikipedians take part because they struggle to express themselves in real-world social situations.
Personality Characteristics of Wikipedia Members
- Yair Amichai–Hamburger, Naama Lamdan, Rinat Madiel, Tsahi Hayat.
- CyberPsychology? & Behavior. December 1, 2008, 11(6): 679-681.
Online motivational factors: Incentives for participation and contribution in Wikipedia.
- Rafaeli, S., & Ariel, Y. (2008)
- In A. Barak (Ed.), Psychological aspects of cyberspace: Theory, research, applications (pp. 243-267). Cambridge, UK: Cambridge University Press.
Nov, Oded (2007).
- What motivates Wikipedians
- Communications of the ACM 50 (11) 60-64
Dennis M. Wilkinson and Bernardo A. Huberman (2007);
- Assessing the Value of Cooperation in Wikipedia; First Monday, volume 12, number 4 (April 2007)
Zhang Xiaoquan (Michael) and Zhu Feng (2006);
- Intrinsic Motivation of Open Content Contributions: The Case of Wikipedia
- Workshop on Information Sys-tems and Economics (WISE), Dec. 2006, Chicago, IL
Don Tapscott and Anthony D. Williams (2006)
- Wikinomics: How Mass Collaboration Changes Everything, December 28, 2006
Motivations of contributors to Wikipedia
- Stacey Kuznetsov (2006)
- SIGCAS Comput. Soc., Vol. 36, No. 2. (June 2006)
In Social Bookmarking systems (tagging)
Do Dugg Diggers Digg Diligently?
- Alexander Halavais, Information, Communication & Society, Volume 12, Issue 3 April 2009 , pages 444 - 459
Motivations and Contribution Behaviour in Social Bookmarking Systems: An Empirical Investigation
- by Raquel Benbunan-Fich and Marios Koufaris (2008), Electronic Markets Vol. 18 No 2
Why We Tag: Motivations for Annotation in Mobile and Online Media
- Morgan Ames and Mor Naaman (2007)
- In Proceedings of the SIGCHI conference on Human Factors in computing systems (CHI 2007), San Jose, CA, USA, 2007.
Naaman Mor (2006);
- Why Do Tagging Systems Work?
- CHI 2006, Panel, April 22-27, 2006 • Montréal, Québec, Canada
In Social Media
Crowdsourcing, Attention and Productivity
- Bernardo A. Huberman, Daniel M. Romero and Fang Wu; Working Paper HP Labs, 2008-09-11
- They show through an analysis of a massive data set from YouTube? that the productivity exhibited in crowdsourcing exhibits a strong positive dependence on attention, measured by the number of downloads. Conversely, a lack of attention leads to a decrease in the number of videos uploaded and the consequent drop in productivity, which in many cases asymptotes to no uploads whatsoever.
User Participation in Social Media: Digg Study
- Kristina Lerman (2007)
- wi-iatw,pp.255-258, 2007 IEEE/WIC/ACM International Conferences on Web Intelligence and Intelligent Agent Technology - Workshops, 2007
Exploring social dynamics in online media sharing
- Halvey, M. J. and Keane, M. T. (2007).
- In Proceedings of the 16th international Conference on World Wide Web (Banff, Alberta, Canada, May 08 - 12, 2007). WWW '07. ACM, New York, NY, 1273-1274.
In Virtual worlds
- virtual reality (and virtual worlds)
Second Life Survey: User Profile for Psychological Engagement & Gambling
- The Virtual 2007 Conference: Interaction 20 – 22 September 2007, Stockholm, Sweden
- In Second Life (SL), how does immersion into parallel worlds impact the user emotionally, cognitively and behaviorally?
The Demographics, Motivations, and Derived Experiences of Users of Massively Multi-User Online Graphical Environments
- Nick Yee, June 2006, Presence Vol. 15, No. 3, Pages 309-329
- Online survey data were collected from 30,000 users of Massively Multi-User Online Role-Playing Games (MMORPGs) over a three year period to explore users' demographics, motivations, and derived experiences.
- An exploratory factor analysis revealed a five factor model of user motivations—Achievement, Relationship, Immersion, Escapism, and Manipulation—illustrating the multifaceted appeal of these online environments.
Why Virtual Worlds Can Matter
- Douglas Thomas & John Seely Brown (2007), Working Paper: October 21, 2007
- University of Southern California, Institute for Network Culture
In Learning Networks
Yee, N. (2006). Motivations for Play in Online Games.
- CyberPsychology? & Behavior. December 2006, 9(6): 772-775
Shih-Ping Jeng, Ching-I Teng (2008). Personality and Motivation for Playing Online Games.
- Social Behavior and Personality: An International Journal. Oct 2008, Vol. 36, No. 8: 1053-1060
- see motivation
|People and organizations
People and organizations
- This project will develop theory to predict contribution behavior in on-line communities and will help transfer that theory into practice by using it to develop a set of on-line community design guidelines.
- GroupLens? is a research lab in the Department of Computer Science and Engineering at the University of Minnesota.
- The IBM Center for Social Software
- social loafing
- self efficacy
- participation, engagement
back to cognition